Destiny 2’s First Raid Will Require A Light Level Between 260 and 280
That’s… surprisingly low, really.
Destiny 2‘s first Raid goes live later this week, bringing the much vaunted style of post game content that gave the original game such staying power to the much improved sequel- and ahead of that launch, Bungie have finally revealed the Light Level that will be needed for you to be able to play a Raid. It’s a somewhat low vary of 260-280.
Light Level is outlined because the composite common of the assault and protection stats of your geared up gear, and it’s used as the first gate for submit recreation content material. 260 is, as Destiny gamers likely know, the ‘soft’ Light Level cap (though it may well go all the best way as much as 300). That mentioned, on condition that gamers are already approaching 300 even with out the Raid, the necessities are surprisingly lax- particularly because it was anticipated the Raid would give the drops that may make it potential to achieve greater Light ranges to start with.
Destiny 2 is obtainable now on PS4 and Xbox One, with a PC launch coming subsequent month.
Destiny 2’s first Raid has a Power vary of 260-280.
— Luke Smith (@thislukesmith) September 11, 2017